GAMES
KIM'S GAME IN THE DARK
Sam Houston
Area Council
Out of sight of the immediate area, attach a line
zigzagging between trees or stationary objects. Tie objects to the line along
the way. Ten items is a good number. Blindfold each Cub Scout and lead him to
the rope. Boys then proceed down the rope, holding on and remembering the
objects they come across. No talking is allowed. When each boy reaches the end
of the rope, the leader takes him out of sight of the course and removes his
blindfold. Boys may work individually or as a group to see how many objects
they can identify and remember.
Balloon Blowouts
Circle Ten
Council
Blindfold half the players and give each a partner, who verbally and
physically guides them, to simulate a blind person playing.
EQUIPMENT: Balloons of four different colors, 8
pylons, Badminton rackets.
OBJECTIVE: Starting with four balloons, put one
balloon in each of the four goals
DESCRIPTION: Divide into four teams. The playing
area is a large square. A goal for each team is made on each side of the
square. At the center is a pile of balloons. The balloons of the color
assigned to your team must go in each goal. Balloons are moved using the
badminton rackets.
Wheelchair Buddy Relay
Circle Ten
Council
EQUIPMENT: Wheelchairs, Anything to create
obstacles
OBJECTIVE: To be the first team to complete the
relay.
DESCRIPTION: The group is divided into two teams.
Within each team, find a partner. One of the partners will be seated in
wheelchair. The other will direct the wheel chair bound person through the
maze without touching the obstacles. First team through wins.
Partner Shoe Scramble
Circle Ten
Council
Have all the boys put their shoes in a pile 20 feet away
from the starting line. Mix up the shoes so that no pairs are together. Divide
into two teams.
On signal, the first boy:
Runs to the pile and picks out his shoes
He races back to the starting line carrying his shoes
Then the team helps him put his shoes back on.
Once he has put his shoes on he goes to the back of the
line and the next boy goes.
The first team to all have their shoes back on is the
winner.
Shoebox Relay
Circle Ten
Council
Provide each relay team a pair of empty shoeboxes. On
signal, one player from each team places his feet in the boxes and shuffles to
the goal line and back. Make sure the adults participate too!
Walk In My Shoes Race
Circle Ten
Council
Equipment: Really, really, really big gum boots
or galoshes.
Description: Divide the boys into two teams. Have
them take off their shoes and stand in two lines. Place the huge boots at the
starting line and have the boys put on the "boots" race down to a turn-around
point and return to give the boots to the next in line.
MUFFLED SOUNDS
Sam Houston
Area Council
Divide the den into two teams and give each player two
cotton balls to stuff into his ears. When all ears are covered, one leader
steps outside the room where he/she cannot be seen and produces a series of
sounds, - tinkling bell, sentence spoken in normal conversational tones, pan
being scraped, barking dog, hammering on board, etc. When the leader
returns, each team huddles and writes a list of the
sounds it heard. The sounds maybe tape-recorded in advance.
FUMBLE FINGERS
Sam Houston
Area Council
Divide the den into two teams. Tell players to untie
their shoelaces. Then tell them to put one hand behind their back (or tie
one hand to their belt). On signal, each team tries to tie their shoelaces
with each player using only one hand.
SHIPS IN THE FOG
Sam Houston
Area Council
Divide the den into two teams and line them up relay
fashion at one end of the room. For each team, set up a series of obstacles -
chairs, tables, stools, etc. - between them and the other end of the room.
Blindfold the first player on each team. On signal, the player starts for the
other end of the room trying to avoid the obstacles. One of his teammates may
call out directions ("go right," then "turn left," etc). When the player
reaches the other end of the room, he takes off the blindfold and runs back to
touch off the next player, who is already blindfolded. Continue until all team
members have raced.
TIN CAN BOWLING
Sam Houston
Area Council
Place empty 48-ounce juice cans against a wall - one per
team - about 6 feet apart and with open end facing team. Teams are about 12 to
15 feet from cans take turns trying to bowl a rubber ball into their can
without the ball bouncing out again. Let the boys bowl from wheelchairs, from
a chair, or sitting or kneeling on the floor.
Body, Voice, Eyes
Baloo's Classics
This game is best played in
a gym or some open area. Divide the Cubs into groups of three. Two of the
boys are blindfolded, with the third being permitted to see. One of the
blindfolded Cubs is the body; he can move but CAN NOT see or speak. The other
blindfolded Cub is the voice, he can speak but can NOT see nor move. The
third CUB is the eyes, he can see but CAN NOT speak or move.
For each team of Cubs, place
a ball somewhere within the playing area. Also place one traffic cone
somewhere in the playing area. Each team's goal is to guide their body to
their team's ball, pick it up, and then touch it to the traffic cone. The
voice and the eyes for each team will have to give the body directions to find
the ball. This is much more difficult than it sounds as the eyes and voice
need to be able to effectively communicate with each other in order to give
directions to the body.