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Baloo's Bugle


February Cub Scout Roundtable Issue

Volume 7, Issue 7

Man's Best Friend
Webelos Athlete & Engineer
Tiger Big Ideas 12 & 13

 

GAMES

 

Doghouse Din
Heart of America Council

 

Hide small objects, cutouts, or wrapped pieces of candy around the room.  For the hunt, form two teams, the cats and the dogs, each with a leader.  When the signal is given to start, individual players begin hunting for the hidden objects but only the leader may do the retrieving.

 

When a cat discovers an object, he meows loudly to attract the attention of the lead r of his team.  If the group is large, form additional teams.  The team recovering the most objects in five minutes wins.

  

Catch Your Tail
Heart of America Council

 

Divide the players into two equal teams. Members of each team grasp each other around the waist.  The last player of each team has a handkerchief, his tail, tied onto his belt at the back, the head player, the captain of each team, leads his team in a chase trying to capture  the tail of the opponent.  Each player must hold onto the boy in front of him.  Any number of teams adds to the fun of this game.

 

Dogsled Derby
Heart of America Council

 

Equipment: 2 skate boards, 2 parkas, and 1 dog tail, per boy and 2 pieces of rope.

 

Divide the boys into two teams.  Each team assigns a driver who maneuvers the dogsled (skateboard).  He also wears the parka.  On ‘GO’, the first boy dons a dog tail, and takes hold of one end of the rope; the driver holds the other end, while kneeling or sitting on the dogsled.

 

The ‘dog’ pulls the sled down to the far end of the playing area and back again, barking all the while. When he gets back to the start, the second boy puts on his tail and joins the first ‘dog’ to pull the sled down and back again.

 

On each successive trip, another dog is added to the pack.  When the driver yells ‘Mush’, the dogs must howl.  One variation of this game is to use only one team and try to beat a set time limit for the ‘world record’.

 

Sleeping Dog
Heart of America Council

 

Equipment: Beanbag; blindfold

Players sit in a circle with a boy as Sleeping Dog

in the center, blindfolded and cross-legged.  The bean bag or “bone” is on the floor behind him.  The leader signals one of the players to creep up behind Sleeping Dog and attempt to take his bone away.  All other players remain as quiet as possible while the “steal” is being attempted.  Sleeping Dog may growl if he hears a sound.  If he thinks the bone stealer is close behind him, he may swing his arms around, attempting to touch the thief.  If he does not touch the stealer, all becomes quiet again and the thief may creep closer.  If he touches the beanbag without being detected, the rest of the players begin barking.  The thief hurries back to his place in the circle.  When he is seated again, the barking stops, signaling Sleeping Dog to remove his blindfold and try to guess which player stole the bone.  If Dog guesses correctly, the bone stealer becomes Dog.  Otherwise the same player continues as Dog until he catches a bone-stealer to take his place.

 

Poor Puppy
Heart of America Council

 

Players sit in a circle.  One boy is “Puppy.”  The “Puppy” goes to a player and kneels.  Looking soulfully into the player’s eyes, “Puppy” says, “Arf Arf” as piteously as possible.  The player thus addressed must pat “Puppy” on the head and solemnly say “Poor Puppy” three times.  If the player does not smile, “Puppy” tries another player. The player who laughs becomes “Puppy”.

 

 

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