GAMES
POCKET COLLECTIONS
Southern NJ Council
Tell the boys ahead of time to wear a
pair of pants that have pockets. Now go on a collecting walk. You can only
collect what you can put in your pocket; pebbles, sticks, seed, interesting
trash, bugs, etc. Come back to the meeting place and lay out your collection.
Analyze what you have and separate it into some kind of order. Each boy has a
turn talking about his best "pocket find."
Another game that you can include in
your collection hike is Pocket Kim's Game. Give the boys a few minutes to
study the collection and then cover them. Give each one a sheet to write out
whatever he can remember. (Or, you can split the den into teams and let them go
after it that way)_
NAME AND TELL
Southern NJ Council
Cub Scouts sit in a circle. The first
player names a hobby beginning with the letter "A" and tells something about it,
and so on, around the circle and through the alphabet. Examples: "A" is for
autographs - ball players are the best. "B" is for bugs - they are creepy
crawly, etc.
DOUBLE COIN BALANCE
Southern NJ Council
Ask someone to balance two coins on
the rim of a glass at the same time, using only one hand. Here's how to do it:
Stand the coins against the side of the glass. Push them up the side with thumb
and forefinger. Carefully work the coins over the rim and balance them.
RING RACE
Connecticut Rivers Council
Equipment: Hula hoops, l per
team.
Divide the group into teams. Have each
team line up holding hands. Give a hoop to the person at the head of each line..
At "GO", teammates must pass the hoop along the line, stepping through the hoop
and passing it overhead, without letting go of each other's hands. The team
that passes the hoop from one end to the other first wins.
"Pieces of Eight"
Connecticut Rivers Council
Equipment: pancake turners,
"pieces of Eight" (16 round objects such as pennies), Someone with a timer
(watch with second hand or a stop watch).
Each boy takes turn flipping the
face-up pennies over to tails using the pancake turner. Fastest time wins. Can
be played as a relay race, second player flips all coins back to heads.
Feed the Pumpkin
Connecticut Rivers Council
Place a miniature pumpkin (artificial)
on the floor in the corner of the room Give each player five nuts (walnuts,
acorns) From a predetermined distance the players toss nuts underhand into the
pumpkin. High scorer could be presented with a chocolate turkey.
Corncob Darts
Connecticut Rivers Council
Corncobs become colorful, harmless
darts for games and contests. Take a 3" to 4" section of corncob and bore a hole
through one end. Cut different colored crepe paper ribbons and put them through
the bole in the side of the cob so they trail 12 to 15" on each side. The darts
are ready to be thrown at a target.
Turkey Feather Relay
Connecticut Rivers Council
Divide the group into teams, relay
style. First player in each team holds a turkey feather. On signal, he throws
his feather, javelin style, towards the finish line. As soon as it comes to
earth, he picks it up and throws it again, repeating until he crosses the finish
line. He then picks up the feather and runs back to his team and passes the
feather on to the next player, First team to finish, flaps their arms and
gobbles like triumphant turkeys.
Whistling -Contest
Connecticut Rivers Council
Fairs were held each year at
Williamsburg during colonial times. One of the attractions was a whistling
contest Contestants were given tunes to Whistle, if they laughed or lost the
tune. they were out of the contest Try it in your den or pack using a tune that
most boys wilt be familiar with.