GAMES
Blue & Gold Stringer
Baltimore Area Council
People at each
table form a team. Give each team a blue or gold chenille stem and several
buttons (as many as will fit on the stem). At the signal, the first person
strings a button on the stem and passes it to the next player, who does the
same. Continue until all buttons are on the stem. First team to finish is
the winner.
Lean-Too
Baltimore Area Council
A good game for
the Pack meeting to get the parents involved. The boys and parents stand in
a circle by Dens holding hands. Everyone numbers off alternately one or
two. On the signal, keeping legs and backs as straight as possible, the
players who are “ones” lean forward toward the center of the circle, while
the “twos” lean outward. Players counterbalance each other for support.
Once the group has gotten its balance, slowly reverse the leaners. Then
have the players see how smoothly they can alternate.
Table Upset
Baltimore Area Council
Can be played in a
circle or with people sitting at tables (although this can be a little
hectic). The leader stands in the middle of the circle or room and gives
each person the name of something connected with a Blue and Gold banquet,
such as a dish, knife, spoon, plate, place card, napkin ring, placemat,
etc. More than one person can have the same name. The leader then makes up
a dramatic story of a Blue and Gold Banquet. As he names each banquet item,
the players with that item must rise, turn around and resume their seat.
The leader may mention these items as many time as he chooses. Suddenly he
says: “The table turned over.” At this signal, all players must change
seats. The leader sits in an empty chair and the player left standing
becomes the new leader.
Blue & Gold Smile
Baltimore Area Council
Divide the group
or table into two teams and line them up, facing each other about 10 feet
apart. Name one team “Blues” and the other “Golds.” Then flip a coin and
call out the side that turned up, heads means Blue and tails mean Gold. If
it comes up heads, the Blues laugh and smile while the Golds try to keep
sober faces. The Blues, of course, try to make the Golds laugh. Any who do
laugh must join the other team. Then flip the coin again.
Toss the String
Baltimore Area Council
You will need a
ball of yarn or string for each circle. Have the group form one or more
circles of 15 or less players. The boy with the yarn starts by calling out
another boy’s name in the circle and tosses the yarn to him, being sure to
hold the end of the string in his own hand. The boy who catches the ball
must call out another name and toss him the ball, while keeping hold of the
string. The object is to include everyone and create a spider web with the
yarn. The leader then asks one boy to pull on his string while everyone
else holds on. Ask how many boys can feel the string being pulled. Ask
another one to let go of his string and see what happens to the web.
Experiment with the web, have everybody pull or half of them pull. This
would be a good time to talk to them about the importance of cooperation and
team work. It is also an excellent time to discuss the need to help each
other when help is needed, and doing it with a positive attitude.
Dressed for the Blue and Gold
Baltimore Area Council
Have the Dens line
up for a relay, each with a suitcase filled with the following clothing: old
hat, trousers, shirt, jacket or overcoat and tie. On signal, the first boy
in each line races with the suitcase to the center of the room, puts on the
clothing, and then scrambles back with the suitcase to the starting point.
He then takes off the clothing and repacks it in the suitcase. The second
boy repeats the performance and so on until all have finished. First team
wins.
Bean Pick Up
Baltimore Area Council
Arrange the
players around a table or kneeling in a circle on the floor. Give each a
saucer with two toothpicks and 12 beans. On signal, see who can be the
first to lift out five beans.
Blue and Gold Toss
Baltimore Area Council
One blue team and
one gold team. Have two butter dishes, one blue and one gold. Each team
has a specified amount of change to toss into the dishes. Team with the
most points wins.
Catch A Bear, Wolf, Or Etc.
Baltimore Area Council
Equipment: cup, cut out figures of bears, wolves or etc.
Cut out figures
you want to use. They must fit into the cup. Place numbers on the
figures. Players all toss several figures in the air and try to catch them
with the cup. Add the numbers on the figures caught.
Blue and Gold Balloon Bang!
Baltimore Area Council
Relay teams line
up at equal distance from group of balloons. Each player races to the group
of balloons in front of his line, blows up a blue or yellow balloon, sits on
it to pop it and then races back to touch off the next player.
Blue and Gold Source
Baltimore Area Council
This game is
played in pairs. A number of pieces of colored blue and gold construction
paper are scattered around the room. Boys are in pairs, some are blue and
some gold. Boys are tied together as a pair at ankles with blue ribbon for
blue’s and yellow ribbon ‘ for gold’s. Have only as many paper pieces on the
floor as you have pairs of boys. A tape player or radio is used for music.
When the music stops, each pair must find their color paper and stand on it
(only one pair on each sheet of paper). During the music, the Leader removes
one sheet of paper so one pair will be without a color. The pair who cannot
find their “color” when the music stops is eliminated. Action is repeated
until one pair remains.
Nonverbal Birthday Line-up
Santa
Clara County Council
This game can be played with children and parents.
Have all the players try to line themselves up according to the month and
day of birth, without any talking. The game is a lot of fun with a large
group of people.
Long, Long, Long Jump
Santa
Clara County Council
The object of this game is for the group of children to
jump collectively as far as possible. The first player begins at a starting
line and makes a jump. The next player starts his jump where the previous
person landed. The players can attempt to improve their total collective
distance on successive tries. This can be played indoors or outside, with a
backward broad jump, forward long jump (standing or running),
hop-skip-and-jump, and so forth.
Wagon Wheels
Santa
Clara County Council
A wagon wheel is created
by having about seven children facing each other and joining hands to form a
circle. The wheel then moves in a circular motion around the walls of gym.
Two or three children (the bottom of the wheel) have their backs touching
the wall momentarily as the wheel spins along the wall. The fun increases
as the wheel picks up speed. Try putting the wheel into reverse or changing
the speed.
The wheel can stop by
turning itself into a human hubcap. One child lets go of his teammate’s
hand on either side and begins to turn toward the inside of the circle,
drawing the line into the center. This coiling process continues until
everyone, still holding hands, is wrapped into a human hubcap.
Pass the Baton
Santa
Clara County Council
Have the group form a
circle. Give one person a baton-like item, such as a paper towel roll. Have
the group members say the words of the Pledge of Allegiance, a song, cheer,
prayer, etc. The first person says the first word, and pass the baton to
the person on his left. The second person says the next word, and passes the
baton, and so on until someone makes a mistake. If a mistake is made, that
person steps out of the circle. The next person says the correct word, and
play continues until only one person is left. Repeat the game with the Cub
Scout Oath, or a new song or prayer.
Tug of War in the Round
Santa
Clara County Council
Get a large rope about
24-feet in length and tie (or splice) the two ends together to form a large
round rope.
Four teams line up on the
four sides of a square that is drawn on the ground.
In the center square, the
rope is placed opened out into a circle.
The teams should be equal
in size and each team member is numbered off.
The leader then calls a
number, and the four kids (one from each team) with that number grab one
side of the rope and try to get back across their team’s line.
As soon as a player
crosses the line (pulling the rope), he is declared the winner.
Continue the game until
everyone has had a try.
You can also try calling
out several numbers at once.
Blind Sardines
Santa
Clara County Council
This is a good game for
large groups. You will need a blindfold for each player – neckerchiefs work
great for this.
To play, one person
volunteers to be the sardine. The sardine may choose to wear or not wear a
blindfold.
All the other players wear
blindfolds, and their objective is to come in contact with the sardine.
As the players roam around
the room, when one player touches or bumps into another, he grabs the other
player and asks, “Are you the sardine?”
The sardine must answer,
“Yes” if asked.
Once a player finds the
sardine, he must hang onto the sardine for the remainder of the game and
becomes a sardine too.
Eventually more and more
players are bumping into the line of sardines and adding themselves to the
chain.
The game is over when
everyone has become part of the sardine chain.
Domino
Santa
Clara County Council
This is a game that is as
fun to watch, as it is to play. It’s also easy to play and requires no
props.
Teams line up in
single-file lines parallel to each other. The lines should have the same
number of people, and everyone should be facing toward the front of the
line.
At a signal, the first
person in each line squats, and then each person in turn squats, all the way
to the end of the team’s line. (You cannot squat until the person
immediately in front of you squats first.)
The last person in line
squats and then quickly stands up again, and in reverse, each person stands
up in succession, instead of squatting.
The first team with the
person standing at the front of the line is the winner.
This game works best with
at least twenty people in each line (the more the better). Have the teams
try it several times for speed.
Alphabet Pong
Santa
Clara County Council
This is a good game for a den activity. Have the boys
from a circle, with each boy holding a book (hardcover) with both hands.
One player takes a ping-pong ball, hits it with the book across the circle,
and calls, “A.” The person on the other side then returns it to someone and
calls, “B,” and so forth. The circle works together to see how far down the
alphabet then can go before they miss. There is no particular order for
hitting the ball. Anyone can hit the ball when it comes to him or her, but
no one may hit the ball twice in a row.
Blind Volleyball
Santa
Clara County Council
Split the boys into two equal teams. The two teams then
get on each side of a volleyball court and sit down either on chairs or on
the floor in rows, arranged like regular volleyball. Hang a blanket over the
net so that a solid barrier is form and obstructs the view of the other
team. The divider should also be low enough that players cannot see under
it. Then play volleyball, using a big, light plastic beach ball instead of
a volleyball. Regular volleyball rules and boundaries apply. A player
cannot stand up to hit the ball.
Trust Tag
Santa
Clara County Council
This game is played like regular tag, except that the
players play in groups of two. One partner must wear a blindfold. His
teammate guides him by keeping his hands on his blindfolded partner’s waist
and shouting directions. The object is for the blindfolded player to tag
another blindfolded player.
Bumper Box Relay
Santa
Clara County Council
For this game, you will need a large refrigerator box
for each team. Each player stands with the box over his head and the open
end at his feet. At a signal, the players race to the opposite wall (or
goal) and back while their team shouts directions to them from behind the
starting line. The boxes can be decorated ahead of time at a den meeting.
Human Obstacle Course
Santa
Clara County Council
Each team lines up single file behind a starting line.
Ten additional team members are used as the obstacle course: a standing pole
to circle around, a leg tunnel to go under, kneelers on all fours to leap
over, sitters with outstretched legs to step in and among, another standing
pole to circle around and back to the starting line. At the signal, the
first person runs the course, then the next person, and so on. If an
obstacle is missed or improperly executed, the runner must repeat that
obstacle.
Ping-Pong Ball Relay
Santa
Clara County Council
This is a good party game for a den meeting. Give the
boys a ping-pong ball and a party blower (the type that uncoils when you
blow it), and have them line up at the starting line. Each boy is to push
their ball across the floor using only their blower. He cannot blow
directly on the ball or touch it in any way with the party blower. The
first one across the finish line wins.
PASS YOUR INSTRUMENT
Great Salt
Lake Council
Materials Needed: none
How to Play:
Players sit on the floor in a circle.
Each player chooses an instrument they want to
represent. He must then decide on an action that will represent that
instrument.
To begin play, have everyone demonstrate their
instrument's action. Then one player is chosen to be the Conductor and
stands in the middle.
One player begins by making the sign of his instrument
and then makes the sign of another player's instrument.
The player whose instrument's action was made must then
make the sign of his instrument and then the sign of still another player's
instrument and so on.
This is to be done without letting the Conductor see
any of the actions. If the Conductor catches any player making the actions
of an instrument that player becomes the new Conductor and the old Conductor
sits in that player's place.
THE HANDY BALLOON GAME
Great Salt
Lake Council
Materials Needed: Many balloons of various
colors inflated
How to Play:
On the signal "go" all balloons are tossed into the
air. Players then try to keep them in the air as long as possible by batting
them up with their hands. You may want to give specific directions to go
with different colors of balloons. For example, red balloons may only be hit
with the left hand, green balloons may only be hit with the head, all other
colors must be hit with the right hand.
Any balloons that fall to the ground are considered out
of play and cannot be picked up and restarted.
After 30 seconds the game director sounds the signal to
"stop" and the balloons still in the air are caught and counted.
Compare how many your group has left to other groups or
the last time you did it. Or do it again and try and improve.
This is really fun when done as teams.
CUB SCOUT DRESS UP RELAY RACE
Great Salt
Lake Council
Materials Needed: 2 sets of large or extra large
Cub Scout, Boy Scout, den leader, or Scout leader uniforms, 2 American Flags
in stands
How to Play:
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Flags in stands are at one end of the playing area. The two
sets of clothing are in a back pack, bag or suitcase about half-way down the
playing area.
ü
Divide players into two teams and have them stand in lines at
the beginning of the playing area.
ü
On the word "go" the first boy in line runs to one set of
clothing. He opens the container and puts on the clothing. He then runs the
rest of the way to the flag.
ü
The player salutes the flag and runs back to the clothing
container. He removes the clothing and puts it back into the container
making sure to close and fasten the container.
ü
He runs back to the beginning and tags the next boy in line.
The next boy repeats the process. This continues until everyone on the team
has had a turn.
ü
The first team completely finished is the winner.