Passing The Buck
Inland Northwest Council
beanbag or small rubber ball used as the "buck". Players form a circle and
the "buck" is tossed from player to player. The person catching the "buck"
must begin to tell a story - something made up on the spot. The player
holding the "buck" tosses it to another player who must catch it and continue
the story. The story can take any form just as long as there is an attempt to
connect it to the last player's contribution. Players must not break the flow
of the story no matter how fast the "buck" is passed. Those who have the
"buck" must speak--if only a few words-then they can toss it to another.
Inland Northwest Council
To play this game,
you'll need a group of about 10 boys. The players form a circle and hold
hands. A person who is chosen "IT" stands inside the circle. He walks around
the circle, tapping each player's hands as he says each word of the rhyme,
"Red, white, blue, out goes you!" The two persons he taps on the word, "You,"
run around the circle in opposite directions,, "IT" steps into one of the
empty places. The last one to get back to the other empty place becomes "IT,.
The game continues as
long as you want it to, or until the players are tired out. You might want to
include some variations in tile game such as hopping, skipping, walking, or
Guard the Treasurer
Inland Northwest Council
One boy is chosen to be
"IT", the keeper of the treasure, who stands guard over the "jewels",(beanbag
or whatever, My suggestion: you can find chocolate coins covered in
gold foil at some discount stores--Baloo). Everyone else forms a circle
around "IT". The group standing around "IT" must try to steal the treasure
without being tagged. Those touched by "IT" are frozen in place and can not
longer try for the treasure. Play ends when the "jewels" are captured.
Crossroads of America
Hide pennies around the room and have teams direct a
blindfolded person to find the pennies. The team with the most pennies at the
end of 5 minutes wins the pennies they found.
York Adams Area Council
team: 1 balloon; 1 bib; 1 bowl of soda crackers; 1 orange, peeled; 1bottle of
pop; 1 bowl of peanuts; 1 straw per person; 1 long table.
Divide the group into
teams of six to eight. Line up each team at one end of the room and place each
'set' of food items and a bib on the table at the other end of the room. Blow
up the balloons and place them on the table beside each team's goodies.
On 'Go', the first
member of each team runs to the table, puts on the bib and does the following:
• Eats one cracker.
• Eats one section of
• Uses own straw to take
one sip of the pop.
• Eats four peanuts
for this game, especially the peanuts. Substitute where necessary.)
When finished, he takes
off the bib, runs back and tags the next player, who then runs up, puts on the
bib and tastes the food. The relay continues until all the food items for
each team are gone. When the last mouthful is gone, that player pops the
balloon to signal that his team has completed its taste test.
Ruba Dub Dub
York Adams Area Council
You will need:
Twenty four 35mm film canisters, these should be opaque and all look the
same. Into twelve of these you place a marble, fishing bell or anything that
will make a noise when the canister is shaken.
The boys sit in a circle
and take it in turn to pick up two canisters at a time and give them a shake.
If they both rattle then a prize or point is given to the boy who picked them.
These canisters are then removed from the game and the next boy has his turn.
If both canisters do not rattle then they are both replaced where they were
picked up from and the game continues. The game gets more difficult as more
are removed as there are then more empty ones left in the game than ones that
rattle. You could make it more difficult by having a larger number of
containers to begin with. You could also guild the Lilly by putting numbers on
the canisters but I have not found this to be necessary. You can use this as a
team game, the winning team being the one with most points or as individuals
against all the rest.
These following items come
from an Exploring Alaska theme in the 1994 Indian Nations Pow Wow book -
Eskimos are native people.
Scene: Group of Cub
Scouts around a table.
Props: Ping pong
ball, sponge, white golf tees, pan with ice cream bars in the bottom.
Cub 1: Isn't it
great our leader is letting us make a pie for our den meeting treat?
Cub 2: Sure is. I
don't know what kind of pie it is, but here are the directions.
Cub 3: Let's
see, first you put in these walrus eyes.
Cub 4: Walrus eyes?
Are you sure?
Cub 3: Says so right
here. (Puts ping pong balls in pan.)
Cub 5: Ok, next put
in a pound of blubber.
Cub 4: A pound of
blubber? Are you sure?
Cub 5: That's what
it says in the recipe. (Puts in white sponges.)
Cub 6: The next
thing to add are two dozen polar bear teeth.
Cub 4: I don't
believe that. Why would you put teeth in a pie?
Cub 3: Hey, you have
to have teeth to eat a pie!
Cub 4: Oh yeah, go
Cub 6: Here go the
teeth. (Puts in golf tees.)
Cub 1: Now we let it
freeze for one hour. (Put lid on pan.)
Cub 2: (Hold up sign
that says "one hour later".)
Cub 1: Let's see
what we've got. (Uncovers pot.)
All: (Look into pan
and exclaim.) Eskimo pies!!!! (Pull out ice cream bars, open and eat.)
This one creates quite a
mess, but it's worth it. Divide into two teams and put a divider down the
center of the room (like a couple of rows of chairs, back-to-back). The two
teams are on opposite sides of the divider. Give each team a large stack of
old newspapers, then give them five to ten
minutes to prepare their "snow" by wadding the paper into balls-the more, the
When the signal to begin is
given, players start tossing their snow at the opposing team which really does
look like a snowstorm. When the whistle blows, everyone must stop throwing.
Judges determine the winner by deciding which team has the least amount of
snow on its side of the divider.
With larger groups, watch
out for players who lose their eyeglasses or other personal belongings in the
snow, which get pretty deep. After the game is over, provide plastic garbage
bags and have a race to see which side can stuff the snow into the bags first.
Teams line up. One person
on the end of each line gets a lipstick smear on the end of his nose. The
idea is to see how far down the line you can pass the lipstick smear by
rubbing noses. The team that can get the farthest or the team that can get it
to the farthest in the time limit (thirty seconds, for example) is the
winner. A good prize might be Eskimo Pies.
Use a large wad of cotton
or a Styrofoam ball. The boys are seated in a circle on the floor. "IT" sits
in the center of the circle. The boys throw the snowball to each other while
"IT" tries to intercept. When he succeeds, the boy who threw the snowball
Each boy takes a turn at
trying to pick up cotton balls and put them into a mixing bowl, blindfolded.
Eskimo Circle Pass
Eskimo boys play this game
with a 3-4 inch ball of sealskin filled with sand. Find a ball of similar
size. To play the game, boys knees in a circle and pass the ball around from
boy to boy with a flat, open hand (palm up). When first learning the game,
use two flat hands side-by-side rather than one. The object of the game is to
pass the ball around the circle as rapidly as possible without actually
grasping it. It can also be attempted with more than one ball at a time.
Players divide into two
teams and line up relay style. Each team is given a "snowball" (cotton or
Styrofoam) and a piece of cardboard. Players move the ball across the floor
and back by fanning it with cardboard. Do not touch with hands or cardboard.
Each player in turn repeats the action until all players on one team fans the
snowball down to the designated line and back. The first team to complete the
How To Make A Snowflake
You can make snowflakes any
time of the year. When you use colored paper instead of white, a snowflake
turns into a fancy-flake. Measure and cut 1 square of paper. Fold square in
half. Then fold it in half again. Fold it once more into a triangle. Draw a
design on the triangle. Cut out the pattern. Open the paper and see a
Make 3 snowflakes, one from
a 6" x 6" square and 2 from 4" x 4" square. Punch holes in the flakes. Use
thread or string to tie the small flakes to the large flake. For a hanger, tie
a piece of thread to the top of the large flake.
On half a white folded card
draw or trace silhouette of a penguin. Trace the same figure on other half of
card. Cut around card, allowing beaks of penguins to remain joined. Color
penguins with back paint or crayon. Paint beaks yellow. Spread penguins
apart and paste around circular box or can. Make a slit in top of can for
insertion of money as indicated.
Alaskan Snow Mobile
Provide each boy with a
"Big Mac" carton (empty) and an assortment of materials such as pipe cleaners,
golf tees, buttons, screws, wire, cardboard, paint, etc. Let each boy
custom-design his own Explore mobile. They will have a lot of fun using their
imaginations in creating this world of tomorrow vehicle.
Aluminum pie pan
Assorted small stones
Leaf (bean shaped)
Sugar cubes (optional)
Plastic figures (optional)
Give each Cub Scout a pie
pan. Use spray glue or Elmer's glue (spread around on surface of pan). Cover
generously with salt. Use sugar cubes to build small igloos. Use regular
glue to hold together. A toothpick with a string tied on it will resemble a
fishing pole. Use half of a pod shaped leaf to make a canoe. You can purchase
figures for an extra touch.
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