SKITS
National Capital
Area Council
Skits are another form of communication. They’re usually a dramatized joke or funny
situation with a snappy line or sight gag at the end. Skits help channel a boy's imagination. He doesn't just play he's a pirate -- he IS
a pirate, sailing the ocean blue under the Jolly Roger. Dramatics are important
in the growth of a boy because it gives him an outlet for the "let's
pretend" part of his character. It
gives him a chance for creative expression.
Skits help develop his power of observation and recognize the desirable
characteristics in the people he sees.
Skits help develop his coordination and timing, thus increasing his
self-confidence. Skits show the importance of teamwork and cooperation.
Skits also set the mood of the monthly theme. Skits serve as icebreakers and comic relief
during the pack meeting. Skits take the pack meeting out of the hands of adults
and focuses on the boys.
Once in a while there is a shy boy who would prefer not to
take part in skits. A costume often
will help overcome his shyness. He can
also handle other important roles like lighting, scenery or sound effects.
If a boy is having trouble remembering his lines, write them
down on index cards or use cue cards (poster board size).
Keep It Simple
Simple lines, simple costumes, and simple props are more
effective than elaborate ones done poorly.
A sign can do wonders , it turns a box into a wagon, boat, plane, etc.
It can even turn a boy into a tree or a mountain.
Basic Elements Of A Good Skit
Good skits….
Are short (3 to 5 minutes)
Have simple dialogue ... no long memorized lines
Can use pantomimes
Let every boy participate
Have liberal usage of stage direction ... who goes where,
when and does what
Volume
Boys must speak loudly, slowly and face the audience. If the
audience applauds or laughs, Scouts should pause before continuing.
You can pre-record all the sound effects, dialogue, music,
etc. and play it back on a tape recorder. The advantage is that they can be
heard. A disadvantage is that you can't react to the audience and if anything
goes wrong, you'll have to ad-lib. Lip syncing takes lots of practice.
Scenery
Scenery can be made from corrugated cardboard, sheets or
props you have in the house. Use latex or tempera paints to decorate as needed.
Alternatively, you can just explain to the audience beforehand, "Here is
the bedroom..." and so forth. Use the power of suggestion!
Make-Up
Make-up helps the audience identify the character and makes
them more real.
1. Make-up base can be made with equal parts of liquid
cleansing cream and powdered sugar. This makes a simple white base for clown
make-up. Add food coloring for monster make-up (green) or Indian war paint
(red, yellow and blue).
2. An eyebrow pencil can be used to darken or change the
shape of eyebrows, to line the eyes, to make freckles, moustaches, sideburns,
beards, and wrinkles.
3. Beards can be made with coffee grounds applied over a
layer of Vaseline or cold cream.
4. Cornstarch powder or talcum powder in the hair makes
characters look older. Hair usually begins to gray at the temples first.
5. A wig can be made by pulling an old stocking down over
your hair and ears. Tie it off and cut off the excess. Use scotch tape to fasten
colored cotton balls all over the stocking.
6.Indian braids can be made by cutting 3 strips of crepe
paper into lengths about 3/4" wide. Twist each strip around the other. Now
braid the 3 strips together.
Nose putty is often needed to make lumps, creepy hands, etc.
Mix together 2 teaspoons white vegetable shortening, 5 teaspoons cornstarch, 1
teaspoon white flour, a few drops of glycerin, and food coloring. For a brown
color add 2 teaspoons cocoa.
Role Playing
Help each boy bring his character to life. Add makeup to age
him; use a wig to disguise him; to walk with a limp, place a small rounded rock
in his shoe; to look old, have him walk with his feet about 8 inches apart.
Sound Effects
If you plan to use sound effects in your skit, it is
important to have access to a microphone. Check with the facility where you are
holding your pack meetings. Most rental stores carry karaoke sound machines.
Also, you can pre-record your sounds on an audio cassette and play them back
when needed.
Try some of the following techniques to add sound to your
skit:
Airplane: Heavy
paper striking blades of electric fan
Auto brakes:
Slide a drinking glass across a pane of glass
Crashes: Drop two
pie pans taped together with metal jar lids inside.
Crickets chirping:
Run a fingernail over a fine-tooth comb
Door slam: Slam
two hardback books together
Fire: Crumple and
twist cellophane into a ball and then release it.
Gong: Hit a pan
with a metal spoon.
Gurgling stream or
boiling liquid: Put a straw in a cup of water and blow hard.
Hail: Pour rice
on an upside down flat cake pan.
Horse hooves:
Alternately tap two inverted cups or bowls on a wood floor or board.
Knock at door:
Hit a half-gallon plastic milk jug on the end with a rubber spatula.
Rain: Fill a soup
can 1/3-full of dry peas or beans. Roll the can slowly on a table.
Rustling in
underbrush: Crush broom straw.
Sword fight: Hold
an aluminum cookie sheet in one hand, & hit with a metal spoon.
Telephone ring:
Use a bicycle bell.
Thunder: Grasp a
metal cookie sheet on one end, placing your thumb on the underside. Shake the
cookie sheet so it vibrates. Bang it against the knee for an occasional loud
thunderclap.
Writing Your Own Skit
Writing your own skits is simpler than it would first
appear. First, determine what the moral of the skit will be. Then follow this
simple outline to write your skit.
Boy wants something ... friendship, a gold mine, a trophy,
to find something
Boy goes to get it ... by canoe, plane, horseback, foot
Obstacles stop boy ... crocodile, native hunters, a locked
chest
Boy achieves goal ... through an act of kindness, bravery,
wisdom, magic, unexpected help of some kind.
Write
your skit to be 7 to 10 minutes long. The boys will shorten the skit when they
present it.
How Scouting Came to America
Cub #1: How good
must a Good Turn be to be good? The answer is best given by telling you the
story of how Scouting came to America. It shows that it isn't the size of a
Good Turn that counts. What is important is the spirit with which a Scout does
a Good Turn. "Do a Good Turn Daily" is the Boy Scout Slogan.
Cub #2: One day
in 1909 in London, England, an American visitor, William D. Boyce, lost his way
in a dense fog. He stopped under a street lamp and tried to figure out where he
was. A boy approached him.
Scout: "Can
I be of help, sir?"
Boyce: "You
certainly can. I need to find this office." (He shows the boy a
paper)
Scout: "I'll
take you there."
Cub #3: When they got to the destination, Mr. Boyce
reached into his pocket for a tip. But the boy stopped him.
Scout: "No
thank you, sir. I am a Scout. I won't take anything for helping."
Boyce: "A
Scout? And what might that be?"
Cub #4: The boy told the American about himself and
his brother Scouts. Boyce became very interested. After finishing his errand,
he had the boy take him to the British Scouting office.
Cub #5: At the office, Boyce met Lord Robert
Baden-Powell, the famous British general who had founded the Scouting movement
in Great Britain. Boyce was so impressed with what he learned that he decided
to bring Scouting home with him.
Cub #6: On February 8, 1910, Boyce and a group of
outstanding leaders founded the Boy Scouts of America. From that day forth,
Scouts have celebrated February 8 as the birthday of Scouting in the United
States.
Cub #7: What happened to the boy who helped Mr. Boyce
find his way in the fog? No one knows. He had neither asked for money nor given
his name, but he will never be forgotten. His Good Turn helped bring the
Scouting movement to our country.
Cub #8: In the British Scout Training Center at
Gilwell Park, England, Scouts from the United States erected a statue of an
American buffalo in honor of this unknown Scout. One Good Turn to one man
became a Good Turn to millions of American boys. Such is the power of a Good
Turn.
Roving Reporter
(Skit)
Sam Houston Area Council
Reporter: Good evening, ladies and gentlemen. Here' s your roving reporter with another
man-on-the-street interview. Tonight we
are going to talk about mountains.
Here's a man right here. How do
you do, sir, can you tell me what is your impression of mountains?
First Man: "High!"
Reporter: Hi, yourself! Now tell me, what is your impression of mountains?
First Man: Just like I said "High!"
Reporter: Oh! Ha, ha, ha. My mistake. When you
said "High! ", I thought you
said "Hi!” get it? Oh well, let's talk to someone else. Here's a man. Tell me, sir, how do you feel about mountains?
Second Man: Well, I've never been there, of
course, but if I had to feel about mountains, I'd do like always, feel with my
fingers.
Reporter: Ha, ha, ha, ha. Seems we have some jokesters about today. Well now, let's try our question on this
little boy here. Tell me, sonny, have
you ever gone over the top of a mountain?
Small Boy: Yes, sir, lots of times.
Reporter: My, I'm surprised to hear that, must have
been a hard trip for a youngster, actually to go clear over the top of a
mountain.
Small Boy: Oh! No, sir, we were in an
airplane.
Reporter: (to himself) This is getting ridiculous,
but I’ll try one more time. How do you
do, sir, May I ask you a question?
Third Man: Why sure, what’s your Problem?
Reporter:
Tell me, sir, what’s your impression of life in the mountains?
Third Man: Well, from what I hear, it's a lot
like an umbrella.
Reporter: An umbrella? I don't quite understand what
you mean.
Third Man: Yup, like an umbrella. Life in the mountains is either up or down.
Reporter: Sorry, folks, some days you can't win.
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