GAMES
Mummy Dress Up
Istroma Council
Let the children wrap each other in toilet paper and
pretend to be a mummy.
Pin The Tail On
The Cat
Istroma Council
Cut out a cat shape from black felt. Use fabric paint to
add the eyes, nose, and whiskers. Cut
out several tails from black felt and sew or glue the hook side of Velcro onto
the end that attaches to the cat. The
hook Velcro will stick to the felt anywhere the children put it.
They play the game just like pin the tail on the donkey.
Halloween Sort
Istroma Council
For a sorting activity, use various Halloween treats such
as spiders and bat rings of different colors or pumpkin and ghost light covers.
Ghost Hunt
Istroma Council
Cut white construction paper into 4"x5" pieces.
Roll and tape to form tubes (these are ghost callers). Make one for each child.
Also make 2 construction paper ghosts.
Show everyone the two ghosts. Have children close their eyes. Den Leader
hides the ghosts. Children open eyes and count 1-2-3 Ghost! On
the count of "ghost" the hunt begins.
The children who find the two ghosts sit by the Den Leader.
Give them a ghost caller and let them make ghost noises for the next
ghost hunt. The noise helps
call the ghosts from their hiding places. Continue
until all children are making ghost noises.
Pass The
Pumpkin
Istroma Council
Purchase a small pumpkin from the grocery store.
Have the children sit in a circle. Turn
on Halloween music and pass the pumpkin around the circle.
Stop the music and whoever has the pumpkin is out.
(A better way of playing it, is instead of the child who has the pumpkin
being out, they have to make the group do something "Halloweenie",
like groan like a ghost, fly like a bat, cackle like a witch, walk like a
mummy).
Watering The
Horses
York Adams Council
Equipment:
Paper cup half filled with water for each Cub.
Cubs
are in sixes, and each Cub is given a paper cup half filled with water.
In turn they race to a turning point about 10 yards away taking their cup
with them. When there they turn
round, kneel, put the cups between their teeth, and with their hands behind
their backs drink the water. As soon as the cup is empty they get up and race back to
their six, and the next Cub goes.
Rooster
Fight
Trapper Trails Council
Materials:
Bandanna or other scrap material for each child.
Set
Up: Make a circle on the ground about 8 feet in diameter.
Have each player tuck a bandanna in the waist of his or her pants.
Play:
Two kids hop into the circle and try to grab the bandanna hanging from
each other’s belt. The trick is,
they must not put down their other foot, and they must keep one arm folded at
their side like a wing, grabbing only with the free hand. Any player who puts his food down or grabs with his wing is
out and a new opponent enters the ring.
You
may want to have teams, pairing up the kids and let them compete one pair at a
time; to determine the winner, add up all the bandannas won by each team.
Alternatively, play round robin style, with each new winner taking on new
players until he gets eliminated.
Another
element of fun you could add is asking each player to be sure he flaps his wing
and clucks like a chicken.
Duck
Foot Relay
Trapper Trails Council
You
will need to make two sets of webbed feet to do this race.
(If this is a problem—when is it not? —use two pair of swim fins.)
To
make the feet you will need a large piece of cardboard or foam core, an empty
tissue box, craft paint, and glue. Draw
the outline of a duck foot (about 14 inches from heel to toe) on the cardboard
and use a craft knife to cut it out. Make
the matching foot by placing the first one face side down on the cardboard and
tracing around it. Cut the tissue
box into halves and glue them on top with the box bottom facing up.
Paint the feet bright orange or yellow.
To
Race: Divide the group into two
teams. On the far side of the room,
set up a chair for each side. When
the race starts, the first player from each team, wearing duck feet over his
shoes, must circle his team’s chair and return to the starting point while
quacking and flapping his arms. There,
the next child in line puts on the shoes and takes a turn. The first team to finish wins.
Be sure to involve the parents as racers, judges, or helping racers get
in the feet.
Pennsylvania
Pumpkin Pie Pitch
Heart of America Council
Equipment:
Paper plates, hoop or coat hanger.
Suspend
a hoop from a high spot such as a tree limb or the top of a door frame.
You could bend a coat hanger to a round shape for your hoop.
Give
each player five paper plates. When
it is his turn he tries to sail his plates, one at a time, through the hoop.
Score 25 points for each successful try. Play tiebreakers as necessary.
Corn
Shelling Contest
Heart of America Council
Give
each boy an ear of hard field corn and a sack or bowl. At the starting signal,
the boys begin shelling the corn. The
first player to finish is the winner.
Melon
Ball Bounce
Heart of America Council
Use
a bucket or large wastebasket for a goal. The
object of the game is to stand six feet away and bounce a ball into the basket,
which scores a point if the ball stays in.
Players get three tries on each round.
The first player to make 15 points is the winner.
Flying
Tomato Catch
Heart of America Council
Fasten
a cardboard ice cream carton to the back of the waist of one of the players.
Balance a 2 x 4 on a wooden wedge. Place
a beanbag on one end of the 2 x 4. The object is to stamp on one end of the 2 x
4 to make the “tomato” fly up in the air, then quickly move into a position
to catch the “tomato” in the carton on your back.
Give everyone a turn.
Vegetable
Stew
Heart of America Council
Cub
Scouts are seated in chairs in a circle with one boy in the center.
Leader assigns the name of a vegetable to each of two boys in the circle.
When the name of their vegetable is called, the two “corns or
potatoes” run to change places, while the boy in the center tries to get one
of the vacant places.
When the leader calls: ‘‘vegetable stew” everyone scrambles to get
a different seat. The one left
standing is “it” for the next round.
Farmyard
Heart of America Council
Each
team or den chooses the name of an animal that is easy and amusing to imitate.
All are blindfolded and scatter about the room.
At a signal the animals start making their own noises to attract other
members of their own team. For
instance, the “ducks” start quacking as they wander around, if they hear
other quacks they go in that direction. When
two ducks meet, they take hands and seek other quackers.
The first team to fully assemble wins the game. This is great fun, but
terribly noisy.
(This
is a good game for pack meetings. Try to get the
parents
involved in this one, too.)
Egg
Relay
Heart of America Council
Equipment:
1 hard boiled egg and 1 yardstick for each team
Divide
into teams for a relay. Mark a
distance of about 25 feet from the starting line.
Place the egg on the floor. The
first person on each team stands upright and holding the yardstick by one end,
must push the egg down and back, and passes the yardstick to the second person
in line who repeats the process. The
first team to finish wins.
Potato
Relay
Heart of America Council
The
players are divided into two teams and lined up behind a starting line.
A carton of potatoes is placed at the feet of the first boy on each team
and two empty cartons are on the finish line.
The first person on each team has a large metal or wooden spoon.
He digs into the carton, gets a potato on the spoon, races to the finish
line, drops the potato in the carton and turns back to hand the spoon to the
second player.
If a potato is dropped on the ground, it cannot be picked up with the
hands, but must be scooped up with the spoon.
The first team to get all its potatoes transferred is the winner.