TIGER CUBS
Tiger Cub Big Idea #9
Denver Area Council
Visit the airport, watch planes take off and land;
take the bus to the train station and go see the trains; Make paper
airplanes; have a pilot or boat captain come visit your den, talk
about what it is like to be a pilot. Have a family popcorn and movie
meeting and watch movies on the NASA space program, talk about what
it would be like to be an astronaut. Have a taxicab come visit your
den meeting.
Travelers Relay Game
Denver
Area Council
You need 2 suitcases or papersacks, 2 of dad's old
shirts and pants: divide dens into 2 teams and set a start and
finish line. First Tiger in each line gets his "suitcase"
with clothes in it. Tiger takes luggage runs to finish line, takes
out clothes, puts them on top of his clothes, runs back to start
carrying empty luggage, takes off extra clothes, repacks suitcase,
and gives to next Tiger.
Heart of America Council
Opening: Have members stand in a horseshoe
form and give motto.
Search: Make plans for a bus or train
ride.
Discover: Using the city bus schedule plan the
route, connections, learn about bus fare and tokens. Using a state
map discuss how to get to from one town to another. How far is it?
How long does it take to get there by bus, airplane,
car?
Share: Have adult partners talk about how they get to
work, what other types of transportation has the group
used?
Closing: Recite the Pledge of Allegiance.
Opening: Recite the Tiger Cub
Motto.
Search: Make plans for a bike ride. What route will
be followed?
Discover: Have an adult show how to keep a
bike in good condition.
Play "Paper Crunch" -
give each boy 4 pieces of paper (2 for each hand). At the signal all
pick up the paper and crunch each piece into a small ball. The first
one finished wins.
Share: Share the type of travel the
family used for a family vacation or outing.
Closing:
Recite the Tiger Cub Motto.
Games
St. Louis Area
Council
Team Work
Transportation
Create a mode of transportation using
lengths of PVC pipe and a piece of 2' x 4' plywood. Lay 4 or 5
pieces of pipe on the floor. Top with the plywood. One Cub Scout
sits on the plywood while the team pushes him, rolling on the PVC.
As the passenger moves the team must pick up the pipe and lay ahead
of the rolling Cub. This becomes a team effort.
Big Idea #8 Go and See
It
Greater St. Louis Area Council
Things to Remember When Taking A Field
Trip
- Always call well in advance to confirm times,
prices, age restrictions, and reservation needs.
- If
possible, have an adult check on the trip before the group takes
it. Look for suitable lunch spots, toilet facilities, and
drinking water and transportation routes. Note the amount of
time the trip will require.
- If you travel out of your
council area you will need a local tour permit. Ask your
Cubmaster or call council.
- Make arrangements in advance
for special transportation needs. Meals to be eaten on the trip,
and inform your hosts of your expected arrival and departure
time.
- In planning trips for Tiger Cubs, analyze each trip
suggested for its actual value to the boy. Not just to have
trips.
- Consider the length and difficulty of travel. A
two-hour drive each way ought to be enough.
- Always use
judgment in relation to weather conditions. If necessary,
postpone your trip.
- Be a good 'explainer' about your trip.
Tell your scouts what is expected of them.
- Have adult
partners accompany their Tiger.
- Take necessary materials:
first aid kit, pencils and paper; activity or game equipment,
and camera.
- Do not hesitate to ask questions. Most people
are happy to be helpful to a group of children.
- Make sure
the Scouts are in uniform, unless other dress is more
appropriate.
- Plan the trip discuss and even dramatize
some of the experiences.
- Make sure that each boy has
enough money, should there be any expenses involved.
-
Scouts and adults should always wear seat belts.
- Upon
return, have the boys write your hosts a note to thank them for
the visit.
Traveling Games
Greater St.
Louis Area Council
Make up games and boards to use when traveling, such
as Bingo, checkers, matching games, or maybe a creative bag for the
artist.
SKIT
Put A Tiger in your
Tiger
Greater St. Louis Area Council
Props: A banner or sign saying "PACK
MEETING" and steering wheel cutouts. Have two scouts holding
the banner at one end of the stage. All Tigers except one must
remove their Tiger Cub hats. At the other end of the stage are the
Tiger Coordinator and the remaining scouts.
Den Leader:
All right Scouts, you'd better hurry up or you'll be late for the
Pack Meeting.
Scout #1: Tries to start his engine by
turning an imaginary key. Makes coughing and choking noises. Throws
hands up in the air as if disgusted gives up.
Scout #2:
Does the same thing, only his car starts up and goes only a couple
of feet.
Scout #3: Does the same thing, only his car goes
3 to 4 feet and dies.
Scout#4: Does the same thing with
his car dying halfway across the stage.
Scout #5: (Wearing
the Tiger Hat) Starts up his car fast and making loud racing noises,
zooms to the Pack Meeting sign.
Sign Holders: Hey Scout,
how did you get here so fast?
Scout #5: That's easy. I've
got a Tiger in my tank!