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    1998 Wolf Arrow Point 
    Requirements Changes
      
    The following  Electives were revised in the  
    1998 edition of the Wolf Cub Scout Book. 
    (Revised requirements are shown in bold underlined
    type. 
    Deletions are shown struck through in red italics, like
    this text. 
     
    
      - IT'S A SECRET 
 
      
        - "Write" your name with the alphabet that deaf 
and
          hearing impaired people use.  
       
     
    
      - BE AN ACTOR 
 
      
        - Make some scenery for a 
den skit.
         
        - Make sound effects for a 
den
          skit.  
        - Be the announcer for a 
den skit.  
       
     
    
      - MAKE IT YOURSELF 
 
      
        - Make something useful for your home
, church,
          or school.  Start with a recipe card holder. 
        - Make a ruler and measure to see how far you can stretch your
          hand. 
 
        - Make and use a bench fork. 
 
        - Make a door stop. 
 
        - Or make something else. 
 
       
     
    
      - . NATIVE AMERICAN LORE
 
      
        - Make a 
tom-tom. musical
          instrument used by Native Americans.  
        Finish a feather for a headband or other
          decoration. Make a traditional tool. 
        Make a headband for the finished feather.
          Make a model of a traditional house. 
       
     
    
      - . SING-A-LONG 
 
      
        - Learn the words and sing the first verse of three other songs, hymns, or prayers. On
          a piece of paper, write the verse of one of the songs you
          learned. 
 
        - Learn and sing a song that would be sung as a grace before
          meals. Write the words 
here. on a
          piece of paper. 
       
     
    
      - . BE AN ARTIST 
 
      
        - Help draw, paint, or crayon some scenery for a 
den
          skit, play, or puppet show.  
       
     
    
      - . BIRDS 
 
        This elective is also part of the World Conservation
        Award.  
      
        - Put out nesting material (short pieces of yarn and string) for
          birds and tell which birds might use it. 
 
       
     
    
      - . PETS 
 
      
        - Tell what is meant by rabid.  Name some animals that can have rabies.
            Tell what you should do if you see a dog or wild animal that 
acts
          as if it may be . is behaving strangely.   Tell what
          you should do if you find a dead animal.  
       
     
    
      - . GROW SOMETHING 
 
        This elective is also part of the World Conservation
        Award. 
     
    
      - . OUTDOOR ADVENTURE
 
      
        - With 
your folks, a
          parent, help plan and run a family or den outing.  
       
     
    
      - . FISHING 
 
        This elective is also part of the World Conservation
        Award. 
      
        - Rig a pole with the right kind of line and hook. Attach a 
hook, bobber, and sinker, if you need
          them. Then go fishing.  
        - Tell about some of the fishing laws where you live. 
 
       
     
    
      - . SPORTS 
 
      
        - Know archery safety rules. Know how to shoot 
right
          properly. Put four of six arrows into a 1.2 meter target that is
          15 steps away from you.  
        - Understand the safety and courtesy code
s
          for skiing. Show walking and the kick turn. Do climbing with a
          side stop or herringbone. Show the snowplow or stem turn, and how to get up from a fall.  
        - Know the safety rules for ice skating. Skate, without falling, as far as you can walk in
          50 steps. Come to a stop. 
Show a turn
          Turn from forward to backward.  
        - In roller skating, know the safety rules. From a standing start, skate forward as far as
          you can walk in 50 steps. Come to a stop within 10 walking steps. Skate around a corner
          one way without coasting. Then do the same coming back. 
Show
          a turn Turn from forward to backward.  
        Play a game of soccer.
            Show how to dribble and kick a soccer ball.  Take
          part in a game. 
       
     
    
      - . COMPUTERS 
 
      
        - Visit a place where computers are used. Find out what they 
are
          used for do. 
        Play a computer game.  Explain
          what a computer program does.  Use a program to write a report for school, to write a
          letter, or for something else. 
        If you have a computer at home, ask your parent to
          show you how it is used to help your family.  Or, tell how you use a computer at home
          or school.  Tell what a computer mouse is. 
          Describe how a CD-ROM is used. 
       
     
    
      - . SAY IT RIGHT
 
      
        - Tell how to get to a nearby fire station or police station from
          your home, your den meeting, and school. Use directions and street names. 
 
       
     
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